AI Insights · Timothy · October 2024
Top Down Games on iOS in Egypt Q3 2024: Performance Insights
Discover the performance trends of the top five top-down games on iOS in Egypt during Q3 2024, highlighting downloads, revenue, and active users.
In the third quarter of 2024, the top five top-down games on iOS in Egypt showed diverse performance trends in terms of downloads, revenue, and active users. According to data from Sensor Tower, these games captured significant attention with varying degrees of success.
Sporcle Party: Social Trivia saw a noticeable increase in weekly downloads, peaking at around 101K in early September. Revenue for this app showed a notable rise, reaching approximately $52 in mid-September. The app's active user base also grew steadily, climbing from 21.7K at the beginning of the quarter to 94.9K by the end.
Ludo Club・Fun Dice Board Game maintained a relatively stable weekly revenue throughout the quarter, with a peak of about $1.1K in early September. Downloads for the game showed a slight decline, starting at 6.2K and ending at 4.8K. Despite this, the game sustained a strong active user base, although it experienced a decrease from 70.3K to 52.5K over the quarter.
Block Blast! did not generate any revenue during the quarter, but it maintained a consistent download rate, with numbers hovering around 5.9K by early September. The app's active users witnessed a gradual increase, reaching up to 33K by the end of September.
8 Ball Pool™ demonstrated a stable revenue stream, peaking at $908 in mid-September. Downloads fluctuated, starting at 5.1K and ending at approximately 4.4K. The game had a substantial active user base, although it experienced a decline from 177.4K to 156.6K throughout the quarter.
Offline Games - No Wifi Games showed a significant decline in downloads, starting from 3.4K and dropping to around 1.9K by the end of September. Revenue was minimal, with a peak of $35 in mid-August before tapering off to zero by the end of the quarter. Despite these challenges, the app's active users remained relatively stable, ending the quarter at 15.3K.
For more comprehensive insights into these games and their performance metrics, visit Sensor Tower's platform.